Patch | Description | Author | Forwarded | Bugs | Origin | Last update |
---|---|---|---|---|---|---|
0001_remove-forcefallback.patch | remove forcefallback | Stephan Lachnit <stephanlachnit@debian.org> | not-needed | |||
0002_remove-forced-versions.patch | Remove forced versions in meson.build | Stephan Lachnit <stephanlachnit@debian.org> | not-needed | |||
0003_make_layer_lib_private.patch | Install Vulkan layer library to private path | Stephan Lachnit <stephanlachnit@debian.org> | yes | |||
0004_use_system_spirv_headers.patch | This patch modifies src/meson.build In order to enable building with system installed spriv-headers | Safir Secerovic <sapphire@linux.org.ba> | no | other | ||
0005_add_reshade_696b14c.patch | Adding reshade submodule as a patch For now, will try to clean up this patch to make it DFSG compatible and build gamescope this way. . gamescope (3.15.3-1) experimental; urgency=medium . * New upstream version 3.15.3 * Upload to experimental due to libwlroots-0.18-dev (>= 0.18.0) being in experimental * Rebased 0001_remove-forcefallback.patch, 0002_remove-forced-versions.patch * Added spirv-headers to the build-deps * Added 0004_use_system_spirv_headers.patch * Added 0005_add_reshade_696b14c.patch * Added versioned build dependencies for: - libwlroots-0.18-dev (>= 0.18.0) - vkroots-headers (= 0~202404300106git5106d8a) * Disabled OpenVR support since it depends on OpenVR library version 2.x.x * Modified build-dep from pkg-config to pkgconf |
Safir Secerovic <sapphire@linux.org.ba> | no | |||
0006_use_system_wlroots-0.18-headers.patch | add libwlroots-0.18-dev headers include path | Safir Secerovic <sapphire@linux.org.ba> | not-needed | |||
0007_fix_build.patch | fixing build error | Safir Secerovic <sapphire@linux.org.ba> | not-needed |