Debian Patches

Status for gamescope/3.15.13-2

Patch Description Author Forwarded Bugs Origin Last update
0001_remove-forcefallback.patch remove forcefallback Stephan Lachnit <stephanlachnit@debian.org> not-needed
0002_remove-forced-versions.patch Remove forced versions in meson.build Stephan Lachnit <stephanlachnit@debian.org> not-needed
0003_make_layer_lib_private.patch Install Vulkan layer library to private path Stephan Lachnit <stephanlachnit@debian.org> yes
0004_use_system_spirv_headers.patch This patch modifies src/meson.build In order to enable building with system installed spriv-headers Safir Secerovic <sapphire@linux.org.ba> no other
0005_add_reshade_696b14c.patch Adding reshade submodule as a patch For now, will try to clean up this patch to make
it DFSG compatible and build gamescope this way.
.
gamescope (3.15.3-1) experimental; urgency=medium
.
* New upstream version 3.15.3
* Upload to experimental due to libwlroots-0.18-dev (>= 0.18.0)
being in experimental
* Rebased 0001_remove-forcefallback.patch,
0002_remove-forced-versions.patch
* Added spirv-headers to the build-deps
* Added 0004_use_system_spirv_headers.patch
* Added 0005_add_reshade_696b14c.patch
* Added versioned build dependencies for:
- libwlroots-0.18-dev (>= 0.18.0)
- vkroots-headers (= 0~202404300106git5106d8a)
* Disabled OpenVR support since it depends on OpenVR library version 2.x.x
* Modified build-dep from pkg-config to pkgconf
Safir Secerovic <sapphire@linux.org.ba> no
0006_use_system_wlroots-0.18-headers.patch add libwlroots-0.18-dev headers include path Safir Secerovic <sapphire@linux.org.ba> not-needed
0007_fix_build.patch fixing build error Safir Secerovic <sapphire@linux.org.ba> not-needed

All known versions for source package 'gamescope'

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