Debian Patches

Status for heroes/0.21-20

Patch Description Author Forwarded Bugs Origin Last update
static-tile.patch Declare tile_set_img correctly Daniel Burrows <dburrows@debian.org> no debian 2016-01-21
autoreconf.patch Disable AM_C_PROTOTYPES
autoconf no longer supports AM_C_PROTOTYPES.
Stephen Kitt <skitt@debian.org> no
libs.patch Add the necessary libraries HIGUCHI Daisuke (VDR dai) <dai@debian.org> no debian 2016-01-21
key-or-joy-reset.patch Add key_or_joy_reset() to reset inputs
2002-06-16 Alexandre Duret-Lutz <duret_g@epita.fr>

* src/const.c (kbjoy, kbjoyold): Redefine as static bool[].
(key_or_joy_reset): New function.
* src/const.h (kbjoy, kbjoyold): Don't export.
(key_or_joy_reset): New function.
* src/menus.c (quit_yes_no): Don't wait for joystick buttons to go up.
(pause_menu, quit_yes_no): Call key_or_joy_reset.
* src/heroes.c (play_demo, play_game): Likewise.
Alexandre Duret-Lutz <duret_g@epita.fr> no debian 2016-01-21
menus-segfault.patch Add missing final entry in the main menu
2002-08-22 Alexandre Duret-Lutz <duret_g@epita.fr>

* src/menus.c (editor_entries): Add missing trailing { 0, 0 }.
Reported by Nicolas Tisserand. (Segfault on Debian/PPC)
Alexandre Duret-Lutz <duret_g@epita.fr> no debian 2016-01-21
speed-adjustment.patch Correctly adjust the player's speed
2002-04-01 Alexandre Duret-Lutz <duret_g@epita.fr>

* src/heroes.c (update_player): Typo in speed adjustment.
Alexandre Duret-Lutz <duret_g@epita.fr> no debian 2016-01-21
sdl-joystick-api.patch Avoid SDL's joystick API if it's uninitialised
2002-04-07 Alexandre Duret-Lutz <duret_g@epita.fr>

* src/media/sdl/joystick.c (get_joystick_state): Make sure we
never use SDL's Joystick API if it wasn't initialized.
Reported by William Black.
Alexandre Duret-Lutz <duret_g@epita.fr> no debian 2016-01-21
enlarge-rendering-buffer.patch Enlarge the rendering buffer to avoid segfaults
2002-11-20 Alexandre Duret-Lutz <duret_g@epita.fr>

* src/media.video.h (ybuf, sbuf): Enlarge the height of the rendering
buffer, otherwise rendering tutorial arrows can overflow and
cause segfaults.
Reported by Christoph Claus and Jean Delvare.
Alexandre Duret-Lutz <duret_g@epita.fr> no debian 2016-01-21
heroeslvl-segfault.patch Avoid segfaulting in lvl_free() Stephen Kitt <skitt@debian.org> no debian 2016-01-21
po-de.patch German PO corrections Jens Seidel <jensseidel@users.sf.net> no debian
po-sv.patch Swedish PO translation Daniel Nylander <yeager@lidkoping.net> no debian
skip-interactive-tests.patch Skip interactive tests
These tests require displaying the game, so we can't run them on the
buildds.
Stephen Kitt <skitt@debian.org> no
swab.patch Use linux/swab.h Evgeni Golov <evgeni@debian.org> no debian
spelling-fixes.patch Spelling fixes Stephen Kitt <skitt@debian.org> no
heroesrc.patch Load heroesrc from /etc Stephen Kitt <skitt@debian.org> no
compilation-fixes.patch GCC 6 compilation fixes
Add a missing header.
Propagate packed attributes as necessary.
Stephen Kitt <skitt@debian.org> no
single-declaration.patch Ensure variables are only declared once Stephen Kitt <skitt@debian.org> no
forward-declarations.patch Avoid a forward declaration in runcheck Stephen Kitt <skitt@debian.org> no debian

All known versions for source package 'heroes'

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