Patch | Description | Author | Forwarded | Bugs | Origin | Last update |
---|---|---|---|---|---|---|
desktop.patch | Create a valid desktop file | Markus Koschany <apo@debian.org> | no | debian | ||
music.patch | start music when setting the volume to non-zero | Josselin Mouette <joss@debian.org> | no | debian | ||
spelling.patch | Fix spelling errors | Josselin Mouette <joss@debian.org> | no | debian | ||
python3.patch | Port to Python 3 | Reiner Herrmann <reiner@reiner-h.de> | no | debian | ||
replacing-isAlive-with-is_alive.patch | Replacing isAlive with is_alive
solarwolf fails to start because of an AttributeError: Thread object
has no attribute isAlive. The function was removed in Python 3.9. The patch replaces it with the new one is_alive(). |
no | debian | 2021-03-12 | ||
respecting-sound-settings-when-playing-game-start-sound.patch | respecting sound settings when playing game start sound This patch fixes the following problem. . When starting to play, a whip sound is played on repeat until startup is finished. Because of this "playing on repeat", unlike for every other sound, the snd.play() method supporting sound levels is not used, what leads to both whip being louder if SFX settings are low and still playing, if SFX are disabled. . Thanks to Daniel Watkins for providing the patch this patch is based on. |
no | debian | 2021-11-04 | ||
fixing-image-transparency-loss-due-to-transition-to-pygame2.patch | Fixing image transparency loss due to transition to pygame2 Adding convert_alpha() to load of powerup symbols and bullet time effect. This fixes missing transparency of powerup images/bullet time effect with pygame2. |
no | debian | 2022-04-02 | ||
adding-comment-section-to-desktop-file | Adding comment section to desktop file This provides a minimal summary for AppStream. | Judit Foglszinger <urbec@debian.org> | no |