Debian Patches

Status for solarwolf/1.5+dfsg1-6

Patch Description Author Forwarded Bugs Origin Last update
desktop.patch Create a valid desktop file Markus Koschany <apo@debian.org> no debian
music.patch start music when setting the volume to non-zero Josselin Mouette <joss@debian.org> no debian
spelling.patch Fix spelling errors Josselin Mouette <joss@debian.org> no debian
python3.patch Port to Python 3 Reiner Herrmann <reiner@reiner-h.de> no debian
replacing-isAlive-with-is_alive.patch Replacing isAlive with is_alive solarwolf fails to start because of an AttributeError: Thread object
has no attribute isAlive. The function was removed in Python 3.9. The patch
replaces it with the new one is_alive().
no debian 2021-03-12
respecting-sound-settings-when-playing-game-start-sound.patch respecting sound settings when playing game start sound This patch fixes the following problem.
.
When starting to play, a whip sound is played on repeat until startup is finished.
Because of this "playing on repeat", unlike for every other sound,
the snd.play() method supporting sound levels is not used,
what leads to both whip being louder if SFX settings are low
and still playing, if SFX are disabled.
.
Thanks to Daniel Watkins for providing the patch this patch is based on.
no debian 2021-11-04
fixing-image-transparency-loss-due-to-transition-to-pygame2.patch Fixing image transparency loss due to transition to pygame2 Adding convert_alpha() to load of powerup symbols
and bullet time effect.
This fixes missing transparency of powerup images/bullet time effect with pygame2.
no debian 2022-04-02
adding-comment-section-to-desktop-file Adding comment section to desktop file This provides a minimal summary for AppStream. Judit Foglszinger <urbec@debian.org> no

All known versions for source package 'solarwolf'

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