Debian Patches
Status for libsdl3/3.2.10+ds-1
Patch | Description | Author | Forwarded | Bugs | Origin | Last update |
---|---|---|---|---|---|---|
Clarify-high-DPI-support-and-best-practices.patch | Clarify high DPI support and best practices (cherry picked from commit 2e494fda302c1b35c226a486b7b6aee718099a79) |
Sam Lantinga <slouken@libsdl.org> | no | upstream, 3.2.12, commit:2103451d0058ec96f4c0b150063deff41b3c88e3 | 2025-03-31 | |
fix-vulkan-vertex-buffer-indexing.patch | fix vulkan vertex buffer indexing this was causing problems when i was specifying non-zero buffer slots in `SDL_BindGPUVertexBuffers`, `SDL_GPUVertexAttribute` and `SDL_GPUVertexBufferDescription`. `firstSlot + 1` is simply copied over from metal and d3d12 backends. (cherry picked from commit 512485869ccb4bf058ab98281d1c7f0b2e33af41) |
blukai <20866892+blukai@users.noreply.github.com> | no | upstream, 3.2.12, commit:9109e05f3f1acff0843925eff9b46b1fa4b14951 | 2025-04-01 | |
Fixed-texture-colorspace-when-creating-a-texture-from-a-s.patch | Fixed texture colorspace when creating a texture from a surface (cherry picked from commit 36fc1c2c9c280a47fc4412a90bb17488b20592d5) |
Sam Lantinga <slouken@libsdl.org> | yes | upstream | upstream, 3.2.12, commit:02036ee643e70442eccc2129eee9cdae001436fa | 2025-03-31 |
More-clarification-for-high-DPI-support.patch | More clarification for high DPI support (cherry picked from commit 4de396734d803906b4f52876fcceb37b70bea212) |
Sam Lantinga <slouken@libsdl.org> | no | upstream, 3.2.12, commit:0759f22a91f5ba6872c05557395ef3df83b1c35f | 2025-03-31 |
All known versions for source package 'libsdl3'
- 3.3~git20251006~f90c179+ds-1 (experimental)
- 3.2.24+ds-1 (forky, sid)
- 3.2.10+ds-1 (trixie)