Debian Patches

Status for mesa/25.0.7-2+deb13u1

Patch Description Author Forwarded Bugs Origin Last update
path_max.diff no
src_glx_dri_common.h.diff no
disable_ppc64el_assembly.diff disable use of ppc64el assembly code Dmitry Shachnev <mitya57@debian.org> no debian 2025-02-02
etnaviv-add-support-for-texelfetch.patch [PATCH 1/3] etnaviv: isa: Add txf instruction
This instruction is used to implement texelfetch.

Blob generates such txf's for
dEQP-GLES3.functional.shaders.texture_functions.texelfetch.+
Christian Gmeiner <cgmeiner@igalia.com> no 2025-04-18
Revert-hasvk-elk-stop-turning-load_push_constants-in.patch Revert "hasvk/elk: stop turning load_push_constants into load_uniform"

This reverts commit b036d2ded2de32e81730ec8ce37c803bad112efa.

This seems to break gtk4 and other stuff.

(taking ack from Lionel saying we should revert)

(cherry picked from commit 870b8717b25eceadac8dd653debe8346826227cb)
Dave Airlie <airlied@redhat.com> no 2025-06-09
kopper-Revert-kopper-Explicitly-choose-zink.patch kopper: Revert "kopper: Explicitly choose zink"
This reverts commit 854bc2ee05f90e426f318352682144050e402d4b.

Forcing zink explicitly would get zink-on-lvp picked up over llvmpipe
for gbm dri support, which is not intended. Currently, zink_screen's
choose_pdev won't be able to reject it when the driver name is explicit.
So we have to revert the change first to mitigate regressions.

(cherry picked from commit e6481d3f42e0cd735fda38fb3029e6f8abf5a0e6)
Yiwei Zhang <zzyiwei@chromium.org> no 2025-05-17
backport_STACK_ARRAY.patch backport macro STACK_ARRAY, needed for fix for CVE-226-40393 not-needed https://gitlab.freedesktop.org/mesa/mesa/-/blob/f43cff3728e58c377d1e03b13db62514217abfe1/src/util/stack_array.h 2026-05-25
CVE-2026-40393-part1.patch spirv: Use STACK_ARRAY instead of NIR_VLA
The number of fields comes from the shader, so it could be a value large
enough that using alloca would be problematic.

(cherry picked from commit 3da828d2dd12e20ba2afc152db8d7236c7a48c13)
Ian Romanick <ian.d.romanick@intel.com> no https://gitlab.freedesktop.org/mesa/mesa/-/commit/978fd42b4b7d1e9c0435ffa7e1a4d339cba9b76e 2026-01-23
CVE-2026-40393-part2.patch nir: Use STACK_ARRAY instead of NIR_VLA
The number of fields comes from the shader, so it could be a value large
enough that using alloca would be problematic.

(cherry picked from commit 9017d37e84771f921a63676dd8b955df9ef20f29)
Ian Romanick <ian.d.romanick@intel.com> no https://gitlab.freedesktop.org/mesa/mesa/-/commit/978fd42b4b7d1e9c0435ffa7e1a4d339cba9b76e 2026-01-23

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