Patch | Description | Author | Forwarded | Bugs | Origin | Last update |
---|---|---|---|---|---|---|
remove-matherr.patch | remove matherr Work around "tclxmerr.c:40:30: error: dereferencing pointer to incomplete type 'struct exception'" |
Markus Koschany <apo@debian.org> | no | 2018-03-13 | ||
zerfleddert.20100109.patch | zerfleddert.20100109 # Copyright (C) 2009 Michael Gernoth <debian@gernoth.net> # Obtained from GIT Repository at git://git.zerfleddert.de/micropolis # Last change: Mon, 14 Jan 2008 22:57:53 +0000 # Distributed under the same license as the game. See debian/copyright. # # Fixes: allow overriding $CC for tclx Fix the last warning on x86_64 Enable warnings and fix them, all of them prevent forking a huge number of player processes by limiting them to a maximum of 10 per second exit child when exec fails explicitly start sdl_helper with /bin/sh use old forking player when SDL_mixer is not available add ugly sdl_helper to automagically find and enable SDL_mixer reenable ui sounds played by UIMakeSound encapsulate sdl_mixer stuff in #ifdef WITH_SDL_MIXER Fix SDL includes for OS X. Zap unused vars. Linux pkg-config needs double dashes. Add an SDL sound backend and use it instead of spawning an external player. SDL and SDL_mixer are now required. You may get them from: add "uninstall" target add .desktop-file from Ian Darwin, forwarded by Deanna Phillips This adds integration into various desktops DESTDIR support for Makefile add "install" target to Makefile remove executable bit from sounds search sounds and player in $ResourceDir target "all" should be phony add simple Makefile in top directory add .gitignore to ignore build-products do not include unused alloca.h (from Deanna Phillips' OpenBSD repository) include xpm.h from X11/ (from Deanna Phillips' OpenBSD repository) Optimize redrawing so that the mouse is more responsive, from Marc Espie. Fixes sluggish mouse behavior. Forwarded by Deanna Phillips. avoid black flashing on scenario description cleanup UILoseGame don't wreck ships when disasters are disabled don't quit immediately when the user loses a scenario, instead present a message show description (including time limit) when hovering over a scenario fix fire coverage overlay by iterating over the whole map still more NumLock fixes, this time for scrollbars and sliders handle spaces in path-names, too handle spaces in filenames Add "Pause" to Priority menu fix power grid overlay on big endian X servers fix remaining NumLock problems by teaching tk to detect the Alt modifier re-add (disabled) air crash disaster edit src/sim/makefile and remove -DNO_AIRCRASH from DEFINES to enable it draw a solid overlay, when requested allow scenario window to be closed make double click work on OS X fix modifier problems (like NumLock) by ignoring hateMods fix typo in crime alert fix real cause of crash when falling back to wire mode fix for crash when falling back from shared memory to wired mode. (the big_tile_pixmap is inaccessible while it is recreated, so do not try to access it) fix multiplayer mode add missing break in switch implement shared memory for 24bpp Fix for shared memory leak by Kurt Miller. Thanks to Deanna Phillips for forwarding it. shrink game window to fit on screen if necessary more big endian fixes (overlays on minimaps) add /usr/X11R6/lib to libpath replace call to setpgrp with setpgid, as setpgrp is defined different on OS X Tiger rename setenv and unsetenv to not clash with functions provided by libc fix colors on BGR displays fix dependencies for simulator binary correctly differentiate between solaris and SunOS use bash builtin to detect player enable swapping for 8 bit on big endian machines sh compatibility fixes better search for matching visual fix 15 bit mode initialize HostName fix height of windows in column 1 correctly resize editor window to be in sync with the ... resize editor when resizing window allow window to be resized add afplay to player script inform user, when no audio player is found search for available audioplayer disable image translation until a case is found where ... fix for main window not appearing on all window managers |
Debian Games Team <pkg-games-devel@lists.alioth.debian.org> | no | 2013-01-26 | ||
micropolis-path.patch | micropolis-path | Kenshi Muto <kmuto@debian.org> | no | 2013-01-26 | ||
makefile.patch | makefile | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> | no | 2013-01-26 | ||
clang-FTBFS.patch | clang FTBFS Fix build failure with clang compiler. |
Alexander Ovchinnikov <sanek23994@gmail.com> | no | upstream | 2015-10-31 | |
glibc-2.27.patch | glibc 2.27 Remove SVID error handling to fix FTBFS with glibc 2.27. |
Markus Koschany <apo@debian.org> | no | debian | 2018-03-13 |