Patch | Description | Author | Forwarded | Bugs | Origin | Last update |
---|---|---|---|---|---|---|
homedir.patch | look in home directory for data files | no | https://aur.archlinux.org/cgit/aur.git/tree/PKGBUILD?h=openjazz | |||
0001-Fix-some-new-GCC-7-8-warnings.patch | [PATCH 01/36] Fix some new GCC 7 + 8 warnings Plug a memleak when configuration format is invalid Fix unintentionally changing the difficulty when leaving menu |
Carsten Teibes <dev@f4ke.de> | no | 2019-01-12 | ||
0004-Plug-a-memory-leak-when-loading-demo-levels.patch | [PATCH 04/36] Plug a memory leak when loading demo levels | Carsten Teibes <dev@f4ke.de> | no | 2019-01-12 | ||
0007-Music-fixes-for-Opening-and-Demo-fixes-56.patch | [PATCH 07/36] Music fixes for Opening and Demo (fixes #56) - Play the opening music directly, original game has it hardcoded - Play correct level music in demo levels, instead of menu song - Do not restart music playback, when same music file is played |
Carsten Teibes <dev@f4ke.de> | no | 2019-01-17 | ||
0008-Show-Level-cleared-cutscene-when-changing-worlds.patch | [PATCH 08/36] Show "Level cleared" cutscene when changing worlds Fixes #55 | Carsten Teibes <dev@f4ke.de> | no | 2019-01-19 | ||
0009-Gray-out-ingame-save-load-options.patch | [PATCH 09/36] Gray out ingame save/load options This should prevent further bug reports about them not working. | Carsten Teibes <dev@f4ke.de> | no | 2019-01-19 | ||
0014-Do-not-use-palette-effects-when-game-is-paused.patch | [PATCH 14/36] Do not use palette effects when game is paused Fixes #9 | Carsten Teibes <dev@f4ke.de> | no | 2019-01-19 | ||
0016-Flash-blue-when-collecting-running-shoes.patch | [PATCH 16/36] Flash blue when collecting running shoes Related: #25 | Carsten Teibes <dev@f4ke.de> | no | 2019-01-19 | ||
0017-Get-rid-of-some-magic-numbers-playSound.patch | [PATCH 17/36] Get rid of some magic numbers (playSound) | Carsten Teibes <dev@f4ke.de> | no | 2019-01-19 | ||
0031-Allow-stopping-palette-effects.-Properly-fix-9.patch | [PATCH 31/36] Allow stopping palette effects. Properly fix #9 Earlier solution was bad, when returning from setup menu the sky was missing. | Carsten Teibes <dev@f4ke.de> | no | 2019-01-20 | ||
0032-Change-shield-direction-depending-on-facing.patch | [PATCH 32/36] Change shield direction depending on facing Related: #59 | Carsten Teibes <dev@f4ke.de> | no | 2019-01-20 | ||
0033-Replay-sound-effect-before-invincibility-wears-off.patch | [PATCH 33/36] Replay sound effect before invincibility wears off Related: #58 | Carsten Teibes <dev@f4ke.de> | no | 2019-01-21 | ||
0035-Set-window-caption-to-current-level-name.patch | [PATCH 35/36] Set window caption to current level name | Carsten Teibes <dev@f4ke.de> | no | 2019-05-05 | ||
0036-Documentation-update.patch | [PATCH 36/36] Documentation update | Carsten Teibes <dev@f4ke.de> | no | 2019-05-05 |