Patch | Description | Author | Forwarded | Bugs | Origin | Last update |
---|---|---|---|---|---|---|
imports.patch | port import/ code to D language version 2 With this patch the code is accepted by GDC 4.8 without triggering deprecation warnings/errors. |
Peter De Wachter <pdewacht@gmail.com> | no | |||
fixes.patch | # Copyright (C) 2007 Marcel Unbehaun <frostworks@gmx.de>
# Distributed under the same license as the game. See debian/copyright. |
no | ||||
directories.patch | # Copyright (C) 2007 Miriam Ruiz <little_miry@yahoo.es>
# Distributed under the same license as the game. See debian/copyright. =================================================================== |
no | ||||
windowed.patch | # Copyright (C) 2007 Miriam Ruiz <little_miry@yahoo.es>
# Distributed under the same license as the game. See debian/copyright. =================================================================== |
no | ||||
dotfile.patch | # Copyright (C) 2007 Peter De Wachter <pdewacht@gmail.com>
# Distributed under the same license as the game. See debian/copyright. |
no | ||||
window-resizing.patch | # Copyright (C) 2007 Peter De Wachter <pdewacht@gmail.com>
# Distributed under the same license as the game. See debian/copyright. =================================================================== |
no | ||||
save-score-444372.patch | # Copyright (C) 2007 Peter De Wachter <pdewacht@gmail.com> # Distributed under the same license as the game. See debian/copyright. # Save score when quitting using escape. Fixes #444372. =================================================================== |
no | ||||
level-select-444948.patch | # Copyright (C) 2007 Peter De Wachter <pdewacht@gmail.com> # Distributed under the same license as the game. See debian/copyright. # Make the level selection UI a bit more user-friendly. Fixes #444948. =================================================================== |
no | ||||
avoid-segfault-when-sdl-fails.patch | # Copyright (C) 2007 Peter De Wachter <pdewacht@gmail.com>
# Distributed under the same license as the game. See debian/copyright. =================================================================== |
no | ||||
dlang_v2.patch | port to D language version 2 With this patch the code is accepted by gdc-4.6 0.29.1-4.6.4-3 without triggering deprecated feature warnings/errors. |
Peter De Wachter <pdewacht@gmail.com> | no | |||
lowest-level-position-602808.patch | Keep level display visible in title screen In title screen, the position of the text showing the level depends on the value of the level itself. The higher is the level, the lower is the text. When the level is too big, the text starts overlapping with the game name and then disappear at the bottom of the screen. This patch gives a maximum position to the level display position. |
Thomas Preud'homme <robotux@celest.fr> | no | debian | other | 2012-06-17 |
libbulletml0v5-segfault.patch | libbulletml0v5 segfault Remove the check because it causes a segmentation fault at runtime with the latest version of bulletml. |
Markus Koschany <apo@debian.org> | invalid | upstream | 2015-11-12 | |
std.math.fabs.patch | std.math.fabs | Markus Koschany <apo@debian.org> | no | 2016-09-09 | ||
gdc-8.patch | gdc-8 With this patch the code is accepted by gdc-8 8-20180414-1 without triggering deprecated feature warnings. - Convert I/O to use std.stdio module - Some other modules got renamed - Avoid C-style array type notation - Use "in" operator to test associative arrays (the proper fix for libbulletml0v5-segfault.patch) |
Peter De Wachter <pdewacht@gmail.com> | no | 2018-06-08 | ||
gcc12.patch | Fix FTBFS with gdc 12 | Reiner Herrmann <reiner@reiner-h.de> | no | debian |